I did not originally get into this Airbending malarkey when it first came around, which is surprising considering that at the time I was largely pre-disposed to watching anime and cartoons. I still do now of course, but no where near as much as I did before. What made me change my mind and give it a look was a particularly awesome looking movie trailer, and me being the impatient person I am, could not wait for the movie release to see what it was all about. So I dove head first into watching this, putting everything else (Warehouse 13, Chuck, etc) on the back burner until I was done. 30 hours of TV later… here I am.
Category: Looking Back at…
Alan Wake has been in production for a long long time. Created by the same people as those who gave us the Max Payne games, up in Finland. The game follows the titular character through a creepy and harrowing adventure that takes place when a malevolent force starts to make his writings come to life.
Now that I have regained my sense of balance / taste and can now focus my eyes beyond the 4′ distance, I can unequivocally state that I have just recovered from one of my most fun weekends in recent history! Anyone who has decided to keep an eye on my gallery page will have already noticed the pictures arriving (and hopefully checked through them too!). My buddy Nick, over at RaneProjects.com has already made a decent write up of the event if you want to check that, but if you are too lazy, just read more
“Hey! Wait a minute!” I hear you cry, “You have not written an Initial Thoughts post on this game yet, aren’t you getting mixed up?”. Well, the answer is “No”, I nearly wrote an article several times, except every time I sat down to write it, I decided that the time would be better spent playing the game instead of talking about it. Then, before I know it, the game was over and done with and what remained of the ancient Greek mythology inspired world was in tattered ruins in the aftermath of Kratos’s rage and fury.
To find out what I thought of this game, hit up the read more button just over there somewhere… –>
In last weekend’s game completion marathon, I also managed to finally get past the final boss that had been giving me issues. This of course triggered the moving of the game to my “completed” pile and this very article. If you fancy, you can read my Initial Thoughts post (over here), but if you would rather just into the meat of this review, just hit read more!
Building on from my Initial Thoughts post (here), what has changed upon reaching the final moments of the game? Does it remain a cheap knockoff, riding on the back of God of War? Read more to see how I fared in the depths of Dante’s Hell.
Whoa! What a long strange trip it has been! One that has been long awaited. Mass Effect 2, developed by Bioware and produced by EA, is the midpoint of their epic trilogy which pits Commander Shepard, of the Human race which has been floundering on the galactic scale after discovering other sentient life and civilisations with years of entangled history and politics, against the Reapers, an extra-galactic ancient threat.
The latest series focusing on everyone’s favourite serial killer has come to a close. At twelve episodes long (as is every other Dexter series) it is just the right length to explore the story without getting lost or bogged down in filler episodes that have nothing to do with the main plot. I shall try to keep spoilers to a minimum, but no guarantees – you have been warned!


